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World of Warcraft

aka WOW · Blizzard Entertainment · Released 2004-11-23
Gauntlet56
Available at — 1 store

Enter Azeroth, a living fantasy world where heroes of the Horde and Alliance shape the fate of their realms through war, exploration, and discovery.

Difficulty Modes
2 modes

Separate modes, each with its own mechanics, save rules and death consequence.

This covers the normal mode and World of Warcraft has native support for permadeath or hardcore mechanics.

Death type
Respawn
Scope
Session
Persistence
Temporary

On death, become a ghost and return to the corpse or use a Spirit Healer to resurrect. Death does not end the character.

Mode rules
Locked DifficultyDifficulty is chosen when starting a game and cannot be changed afterwards.
Save rules
Save methodServer Side
Death typeRespawn
PersistenceTemporary
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Permadeath
Built in
Companion
No profile
Scoring
Negligible Challenge4

This covers the hardcore mode and World of Warcraft has native support for permadeath or hardcore mechanics.

Death type
Reset
Scope
Character
Persistence
Permanent

On death, the character cannot resurrect on that Hardcore realm. Remain as a ghost or transfer to a non-Hardcore Classic Era realm and resurrect there; the character cannot return to Hardcore.

Mode rules
PvP SafeguardsPvP flagging requires /pvp; enemy faction NPCs can still flag the character. Battlegrounds and Battlemasters are disabled.
Dungeon RestrictionsCharacters below level 60 have at least a 24-hour lockout for every dungeon. Level 60 characters cannot enter lower-level dungeons with characters below level 60, and large level gaps reduce group experience.
Paladin HearthstonePaladins cannot use a Hearthstone while Blessing of Protection, Divine Protection, or Divine Shield is active.
Duel to the DeathBoth players must acknowledge the warning before a Duel to the Death.
Save rules
Save methodServer Side
Death typeReset
PersistencePermanent
Mechanics
Awards
String of EarsCosmetic
Optional
Self-FoundThe character must earn equipment and supplies without player-to-player commerce.
Derived genre:Permadeathpermadeath=enabled
Sign in to rate this mode 0–10.
Permadeath
Built in
Companion
No profile
Scoring
Considerable Challenge56

Games with RuleForge

Games which have been patched to enable Permadeath enforcement, Ironman, Savescum protection or other features to enhance the difficulty.

See all ↗
Arx Fatalis
61
Dishonored
53
Overlord
46
Overlord II
34

Games with Hardcore Modes

Includes a mode or difficulty setting that substantially increases consequence and systemic burden by introducing or strengthening requirements for survival

See all ↗
RuleForgeArx Fatalis
61
RuleForgeDishonored
53
RuleForgeOverlord
46
RuleForgeOverlord II
34
Quick facts
DeveloperBlizzard Entertainment
PublisherBlizzard Entertainment
Released2004-11-23
Platforms
Languages
Requires
Always OnlineCondition

This game requires an always-online internet connection to be played.

Battle.net

Blizzard's central account system, required to purchase, launch, and play Battle.net-distributed titles like Diablo, Overwatch, and World of Warcraft.

SecurityMinor breaches in the past; generally high security standards and two-factor authentication support.
Features
ControllerNo
Always onlineYes
MicrotransactionsYes
Split screenNo
LANNo
VRNo
HDRNo
SubscriptionNo
Contact
Websiteworldofwarcraft.blizzard.com/Supportsupport.blizzard.com/
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