Forge a permadeath runRuleForge
Build a custom permadeath config for Hitman: Blood Money — enforced by the companion, not your honor.
Difficulty Modes
1 mode · 4 tiersA ladder of tiers, with the effects that change per tier and the rules that apply to all of them.
Career4 tiers
The following tiers cover the career mode. There are no known permadeath or hardcore mechanics in Hitman: Blood Money natively. However, there is a permadeath enforcement patch available here.
Tier
In Mission Saves
Enemy Lethality
Enemy Awareness
Map Information
Notoriety System
Post Mission Cleanup Costs
Rookie
Unlimited
Low
Low
Full
Off
Off
Normal
7
Standard
Standard
Full
On
On
Expert
3
High
High
Reduced
On
On
Professional
0
Very High
Very High
Minimal
On
On
Removes in-mission saving and most map assistance, turning each mission into a full commitment where mistakes can force a complete restart.
Tier rules
Map assistanceOnly targets and VIPs remain visible as NPCs on the map.
Evidence RatingA found non-accident body prevents a Silent Assassin rating.
Tier stats
In Mission Saves0
Enemy LethalityVery High
Enemy AwarenessVery High
Map InformationMinimal
Notoriety SystemOn
Post Mission Cleanup CostsOn
Mode rules
Difficulty ProgressionDifficulty can be changed between missions, but mission unlock progression is tracked separately for each difficulty.
Mechanics
HardcoreMechanicProfessional removes in-mission saving and substantially reduces information and recovery options while retaining the game's persistent Notoriety and evidence systems.
Games with RuleForge
Games which have been patched to enable Permadeath enforcement, Ironman, Savescum protection or other features to enhance the difficulty.
Games with Hardcore Modes
Includes a mode or difficulty setting that substantially increases consequence and systemic burden by introducing or strengthening requirements for survival
Quick facts
DeveloperIo-Interactive A/S
PublisherIo-Interactive A/S
Released2007-03-15
Platforms
Languages
Features
ControllerNo
Always onlineNo
MicrotransactionsNo
Split screenNo
LANNo
VRNo
HDRNo
SubscriptionNo
Requirements
OSWindows® 2000
CPUPentium 4 1.5Ghz or Athlon XP Equivalent
GPU100% DirectX 9.0c compatible video card which supports Hardware TnL and Pixel Shader 2.0 (GeForce FX / Radeon 9500 or higher)
RAM512MB RAM
DirectXDirectX 9.0c
Storage5.0GB free disk space
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